Game Design - Introduction

This section will include any game design related things I have created. These include design documents of various kinds as well as rule documents for board or role-playing games. As I'm also a big fan of Descent: Journeys in the Dark, there are some quests and other stuff I have written for it. As a general guideline concerning my ideas, please feel free to to steal them. Giving me credit is highly optional, just do as you see fit.



Latest additions

01.10.2009 - Descent Mod Design Diary part 1
01.10.2009 - Descent Mod Rules
09.05.2009 - Remnants of Reality game design document
07.01.2009 - Sanity's Requiem - Synopsis
16.10.2008 - Redesign: Shin Megami Tensei: Devil Summoner - Raidou Kuzunoha vs. The Soulless Army
15.09.2008 - Project Copernicus - Synopsis
15.09.2008 - Project Copernicus - Rule Document
15.09.2008 - Project Copernicus - Tactical Notes Article
15.09.2008 - Project Copernicus - Storytelling Article
15.09.2008 - Project Copernicus - World Mythology Terminology
15.09.2008 - Project Copernicus - Nations of the World
15.09.2008 - Project Copernicus - Calendar System